The aboriginal “uh oh” I had if logging in bygone was a 3,000 accepting chain that came complete with an ad to “buy premium” status, in acclimation to skip the queue. Crafty business move? Yes, for sure. Shady and annoying to Albion Online Silver this acclimatized MMO consumer? Also, yes. Today was altered though, as it seems the queues are beneath ascendancy and I don’t accept to face that “spend money if you wish to play, punk” tactic.
What afraid me the most, as I don’t apperceive if they added it, is an absolute story-based tutorial. Marooned on an island, the new story-based tutorial leads you through the basal bend of gameplay - kill, gather, craft, repeat. It’s a solid accidental arch foundation, and the accessibility of Albion Online is not to be dismissed.
This can be a hardcore PVP MMO if you wish it to be, but it can aswell be a accidental crafting and mob-slaying activity too. It’s still not a quest-based game, but the aperture accession alternation of quests helps accord you an abstraction of www.lolga.com what you should be doing, and afresh lets you apart to acquisition your own way.